So, the IGF Mobile finalists (whose header image is ironically showing a cell phone; a platform that is totally unused by said finalists) have been announced and I'm pretty happy to see one of my favourite game of the year, Spider: The Secret of Bryce manor, is amongst them.
It got both nominated for best mobile game design and best overall game.
Showing posts with label IGF. Show all posts
Showing posts with label IGF. Show all posts
Tuesday, February 02, 2010
Tuesday, November 03, 2009
I've got a plan.
My plan is simple. Each week until IGF 2010, that's about 16 weeks if my calculations are alright, I will make a review of one of the 306 entries for this year's IGF. And I may even try to get the GW community to get interested in indie gaming by making them participate in some way.
I guess I'm putting this together pretty quickly but I needed to get a post out here to at least force me to actually make it. I'll iron out the details this week but I have a name: The Road to IGF 2010.
I guess I'm putting this together pretty quickly but I needed to get a post out here to at least force me to actually make it. I'll iron out the details this week but I have a name: The Road to IGF 2010.
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